Concepts
From Verge
These are the core rules concepts of Verge.
- Dice system: Signal and Noise pools, initial dice, Feedback, Amplitude, Frequency, Tuning.
- Drive
- Volume
- Conflict resolution
- Freeform traits
- Burning traits
- Burn damage (Allies)
- Boosts
- On the Line
- Reward system, Experience
- Scene framing
- Reboot
- Elements and Hooks
- Action Scenes vs. Development Scenes
- Gear as a trait
Other Concepts
- Resolving disagreements
- Game structure
- Weaving
- Archetypes
- Boxes
- Narration
